

It’s useful for keeping your units alive in battle. It’s a free action, meaning that you can take another action afterwards. It can only be deployed once per battle, but here’s the catch. All it does is heal your units and apply a defensive buff to them for a few turns. This mod costs some resources to apply to units, some energy and some of a space ore called cosmite, but it is one of the most useful mods in the game, and ideally you should put it on every unit you can. What you want to focus on is the mod, Nanite Injectors. Nanite support does a few things, most of which you can ignore for now.

To Unlock The Patron: - Buy 3 dwellings from an NPC faction Rewards (For being first player to finish): - A small army of faction units appear at the capital colony Prerequisites: Complete the Negotiator - Sign a friendship pact with a faction - Buy 5 items from a faction Complete the Emissary - Do 2 quests for an NPC faction - Achieve Peace with an NPC faction EDIT 13/09/19 - To buy a Dwelling from an NPC faction you need the highest influence level "Integrated" with the NPC faction AND have a colony within range of the NPC dwelling with the ability to annex it as a sector.The Vanguard technology tree has a technology called Nanite Support that it is useful to take early on. Empire Quests can be viewed in game by bringing up the radial menu with the Y button and selecting "Objectives". Empire quests are activated in the campaign automatically or in a scenario by selecting the 'Empire quest' checkbox under 'advanced setup' and 'gameflow' as you set up the game. This was also unobtainable on the PC version upon release but was patched. EDIT: This is currently unobtainable as purchasing NPC dwellings is glitched. EDIT 30/08/19: Neil79 has confirmed this is now obtainable on the 30/08/19 patch.
